After resolving a quest where I had to find a blacksmithing formula for Delvin’s brother, which happened to be on a dead body inside a goblin-filled cave, I was given a key to his basement, which on the outset does not seem like a good reward. That’s like telling someone, “Good job! Now go down into my cellar so I can rape you… erh… ice cream!” There was some loot, of course, and a note saying he basically killed Sapphire's family. Sapphire has always been my favourite NPC in the Thieves Guild, mainly because she starts out seeming to be this brutal thug who will murder over money, but it turns out you can reason with her and she’s approachable and friendly, and she has a legitimate troubled past she’s trying to come back from. When you ask her the story behind her name, she promises to tell you some day, but never does. In her pocket, though, are two sapphires.
When I went inside Delvin’s brother’s house, however, the walls were missing. In there place was a blank bluey-green colour. I didn’t try to pass through them, as I was worried I would glitch out and freeze the game. I’ve only hard-frozen once so far in Dragonborn after exiting a tower.
The black-elf wizard friend of yours in the game has a servant you’re suppose to go hunting for. She turns up dead, and naked, for some reason, probably at the hands of the ash spawn. When I went back a second time to see if I could rez her as my Dead Thrall (I didn’t have enough magic), I found a pile of ash ash hoppers and ash spawn ash piles around her, like something bazonkers had happened and she had magically come back to life to have an epic battle before falling dead back in the same spot.
The game seems to have multiple open-ended points in a lot of the quests. For instance, there’s one where you can clear out a mead hall then help the leader get her cred back. Or you can tell everyone she’s a liar. Then there’s the leader of the Skrall. Your actions seemingly will result in his death, but there’s a feel as though if you do something different he’ll pull through. Also, his Daughter Freda is your potential follower up until the last leg of the quest before his death takes place. Then she’ll return to the village. I had to hire some whiny bug-armour guy in the tavern to take her place. I was also hoping for more companion choices. Freda, by far was the leader next to Serena and the perenial favourite, Lydia. I’m hoping by finishing the next quest I can bring her back into the fold, but I’m assuming getting her dad killed and leaving the village defenceless is not a plus in her book. Logically, she probably doesn’t want anything else to do with me.
The rest of the island seems very civil towards me. That’s the one thing that was weird about the rest of the game. I straight-up killed Aludin and saved everyone’s asses, and I’m pretty much a nobody, except for the few people who outright hate me for my role in the war. I also never hear any mention of my good deeds. Everyone thanks me for my very small role in bringing the mine back to life. They’re super-polite. Almost Canadian.
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